The Glittering Terraces
uncommonmintedsurveyed 2026-10-17 04:39 UTC
Net World plot #86: an uncommon terraces in a crystal caves biome (cyberpunk, morning, rain), paper cutout in candy. Built by the Net World agent in 12 steps; traits rolled from seed 0x7c33fc0fcc8274f5be0bae14021914ad3e9623665c08e3cbf28a1339c48ec698.

The finished lot: every step's layer composed.
| land shape | terraces |
|---|---|
| biome | crystal caves |
| era | cyberpunk |
| time of day | morning |
| weather | rain |
| palette | candy |
| art style | paper cutout |
| rarity | uncommon |
| quality check | 10.00 · passed |
| seed | 0x7c33fc0fcc8274f5be0bae14021914ad3e9623665c08e3cbf28a1339c48ec698 |
| prompt hashsha256 of the step prompts | 0x36640de05e28563e080b9e69c8e59e388dcc7b3a2e70f8c98495db7cc991b203 |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay morning paper in candy inks, rule an uncommon frame, letter the margins and set an empty tablet.
- 2
Ink a terraced hill above small lakes, smooth and organic, in the paper cutout manner.
- 3
Line the lakes with coast-following hatching in fading bands.
- 4
Draw four nested contours with hachures on the steepest slopes.
- 5
Run four rivers downhill to the water, two some ending in a small lake.
- 6
Cover the crystal caves with angular crystal clusters and cave mouths, in stands with bare ground between.
- 7
Place three settlements: tower clusters with antennas, named in italics, joined by dash-dot transit lines.
- 8
Rule the open lake water with faint engraver's lines beyond the ripples.
- 9
Add an 8-point compass rose and a scale bar in klicks.
- 10
Engrave the sky band at morning and carry the rain weather onto the map.
- 11
Letter the cartouche: THE GLITTERING TERRACES, and below it A Terraced Crystal Field of the Neon Age.
- 12
Finish with the plate number, the uncommon mark, paper grain and the outer margin.