Stairs of Capwick
raremintedsurveyed 2026-10-16 12:00 UTC
Net World plot #80: a rare terraces in a mushroom grove biome (ancient, night, clear), low-poly 3D in monochrome. Built by the Net World agent in 12 steps; traits rolled from seed 0xb836e280d7ced6507f695a98984c30cffb7dca0e8beb45ea7d7c6af0891db311.

The finished lot: every step's layer composed.
| land shape | terraces |
|---|---|
| biome | mushroom grove |
| era | ancient |
| time of day | night |
| weather | clear |
| palette | monochrome |
| art style | low-poly 3D |
| rarity | rare |
| quality check | 10.00 · passed |
| seed | 0xb836e280d7ced6507f695a98984c30cffb7dca0e8beb45ea7d7c6af0891db311 |
| prompt hashsha256 of the step prompts | 0x17e57e52c3e4dc6763ce1999e11af01e1da21feefda9346adaad85d6cd93e116 |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay night paper in monochrome inks, rule a rare frame, letter the margins and set an empty tablet.
- 2
Ink a terraced hill above small lakes, smooth and organic, in the low-poly 3D manner.
- 3
Line the lakes with coast-following hatching in fading bands.
- 4
Draw five nested contours with hachures on the steepest slopes.
- 5
Run five rivers downhill to the water, three some ending in a small lake.
- 6
Cover the mushroom grove with mushroom symbols, a few giant ones, in stands with bare ground between.
- 7
Place three settlements: temples with columns, named in italics, joined by dotted roads.
- 8
Rule the open lake water with faint engraver's lines beyond the ripples.
- 9
Add a 16-point compass rose and a scale bar in stadia.
- 10
Engrave the sky band at night and carry the clear weather onto the map.
- 11
Letter the cartouche: STAIRS OF CAPWICK, and below it A Terraced Mushroom Grove of the Ancient Age.
- 12
Finish with the plate number, the rare mark, paper grain and the outer margin.