Green Oak Tableland
commonmintedsurveyed 2026-10-03 05:32 UTC
Net World plot #6: a common plateau in a forest biome (modern, golden hour, sandstorm), oil painting in candy. Built by the Net World agent in 12 steps; traits rolled from seed 0xf7e0ed9a59e1ed5054ef2b5e30138fa9212eec99cb53117fc1b2b7a2a8470afd.

The finished lot: every step's layer composed.
| land shape | plateau |
|---|---|
| biome | forest |
| era | modern |
| time of day | golden hour |
| weather | sandstorm |
| palette | candy |
| art style | oil painting |
| rarity | common |
| quality check | 10.00 · passed |
| seed | 0xf7e0ed9a59e1ed5054ef2b5e30138fa9212eec99cb53117fc1b2b7a2a8470afd |
| prompt hashsha256 of the step prompts | 0x807e90688908a644d15c93bf5f92692472a4367a1e08707dbff1b47a0ebabb60 |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay golden hour paper in candy inks, rule a common frame, letter the margins and set an empty ribbon.
- 2
Ink a stepped plateau rising over lowland lakes, smooth and organic, in the oil painting manner.
- 3
Line the lakes with coast-following hatching in fading bands.
- 4
Draw six nested contours with hachures on the steepest slopes.
- 5
Run three rivers downhill to the water, one one ending in a small lake.
- 6
Cover the forest with clusters of engraved tree symbols, in stands with bare ground between.
- 7
Place two settlements: grid city blocks, named in italics, joined by double-cased highways.
- 8
Rule the open lake water with faint engraver's lines beyond the ripples.
- 9
Add a 4-point compass rose and a scale bar in kilometres.
- 10
Engrave the sky band at golden hour and carry the sandstorm weather onto the map.
- 11
Letter the cartouche: GREEN OAK TABLELAND, and below it A Wooded Plateau of the Modern Age.
- 12
Finish with the plate number, the common mark, paper grain and the outer margin.