Marble Ring
commonbuiltsurveyed 2026-10-12 20:00 UTC
Net World plot #53: a common crater in a volcanic biome (ancient, golden hour, clear), isometric voxel in autumn. Built by the Net World agent in 12 steps; traits rolled from seed 0xeaba0a52f4e1e6dde48e3bb000a0cc9e5357a9665fa995bf73f33c0c7f9e8c1e.

The finished lot: every step's layer composed.
| land shape | crater |
|---|---|
| biome | volcanic |
| era | ancient |
| time of day | golden hour |
| weather | clear |
| palette | autumn |
| art style | isometric voxel |
| rarity | common |
| quality check | 10.00 · passed |
| seed | 0xeaba0a52f4e1e6dde48e3bb000a0cc9e5357a9665fa995bf73f33c0c7f9e8c1e |
| prompt hashsha256 of the step prompts | 0xaf951faf6328f267b6aabb9cf5d1ff352f972012bc03374fe30d5e4c3eba75f1 |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay golden hour paper in autumn inks, rule a common frame, letter the margins and set an empty ribbon.
- 2
Ink a crater ring around an inner lagoon, smooth and organic, in the isometric voxel manner.
- 3
Hatch the sea with lines that follow the coast in four fading bands.
- 4
Draw 9 nested contours with hachures on the steepest slopes.
- 5
Run three rivers downhill to the water.
- 6
Cover the volcanic ground with a smoking cone, lava flows and ash stipple, in stands with bare ground between.
- 7
Place two settlements: temples with columns, named in italics, joined by dotted roads with two harbours.
- 8
Rule the open sea with faint lines, draw sixteen rhumb lines from the rose and engrave a galley offshore.
- 9
Add a 16-point compass rose and a scale bar in stadia.
- 10
Engrave the sky band at golden hour and carry the clear weather onto the map.
- 11
Letter the cartouche: MARBLE RING, and below it A Volcanic Caldera of the Ancient Age.
- 12
Finish with the plate number, the common mark, paper grain and the outer margin.