The Golden Vale
commonmintedsurveyed 2026-10-08 16:00 UTC
Net World plot #37: a common valley in a desert biome (prehistoric, dawn, fog), claymation in ocean. Built by the Net World agent in 12 steps; traits rolled from seed 0x530a9dc54f6c54e6f96cb48d7b6cbd8753156dc08abc100daa36a45ab16990c4.

The finished lot: every step's layer composed.
| land shape | valley |
|---|---|
| biome | desert |
| era | prehistoric |
| time of day | dawn |
| weather | fog |
| palette | ocean |
| art style | claymation |
| rarity | common |
| quality check | 10.00 · passed |
| seed | 0x530a9dc54f6c54e6f96cb48d7b6cbd8753156dc08abc100daa36a45ab16990c4 |
| prompt hashsha256 of the step prompts | 0xc34339f0797eb4602507d96e370d0d4d5781bdfb3e80451f186f983bc385b758 |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay dawn paper in ocean inks, rule a common frame, letter the margins and set an empty tablet.
- 2
Ink a long valley floor with its lakes, smooth and organic, in the claymation manner.
- 3
Line the lakes with coast-following hatching in fading bands.
- 4
Draw six nested contours with hachures on the steepest slopes.
- 5
Run four rivers downhill to the water.
- 6
Cover the desert with barchan dunes and sand stipple, in stands with bare ground between.
- 7
Place two settlements: stone circles, named in italics, joined by dotted footpaths.
- 8
Rule the open lake water with faint engraver's lines beyond the ripples.
- 9
Add an 8-point compass rose and a scale bar in days' walk.
- 10
Engrave the sky band at dawn and carry the fog weather onto the map.
- 11
Letter the cartouche: THE GOLDEN VALE, and below it A Desert Valley of the Stone Age.
- 12
Finish with the plate number, the common mark, paper grain and the outer margin.