Drift of Ochredale
uncommonmintedsurveyed 2026-10-08 14:00 UTC
Net World plot #35: an uncommon floating isle in a desert biome (far future, morning, snow), ukiyo-e in monochrome. Built by the Net World agent in 12 steps; traits rolled from seed 0x3cc738be2218f32012816fa5163ed1ae11c6f4e56358e6f3c0a2ca39deec7dce.

The finished lot: every step's layer composed.
| land shape | floating isle |
|---|---|
| biome | desert |
| era | far future |
| time of day | morning |
| weather | snow |
| palette | monochrome |
| art style | ukiyo-e |
| rarity | uncommon |
| quality check | 10.00 · passed |
| seed | 0x3cc738be2218f32012816fa5163ed1ae11c6f4e56358e6f3c0a2ca39deec7dce |
| prompt hashsha256 of the step prompts | 0x9e359086fc35f6291e02000c88eae0dbed2752a1add96aed3450980f72b65593 |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay morning paper in monochrome inks, rule an uncommon frame, letter the margins and set an empty tablet.
- 2
Ink a floating isle with its rocky underside and cast shadow, smooth and organic, in the ukiyo-e manner.
- 3
Line the lakes with coast-following hatching in fading bands.
- 4
Draw six nested contours with hachures on the steepest slopes.
- 5
Run four rivers downhill to the water, one one ending in a small lake.
- 6
Cover the desert with barchan dunes and sand stipple, in stands with bare ground between.
- 7
Place three settlements: domes and a launch pad, named in italics, joined by dotted maglev lines.
- 8
Float two engraved cloud banks in the open sky below the isle.
- 9
Add an 8-point compass rose and a scale bar in megametres.
- 10
Engrave the sky band at morning and carry the snow weather onto the map.
- 11
Letter the cartouche: DRIFT OF OCHREDALE, and below it A Floating Desert Isle of the Far Future.
- 12
Finish with the plate number, the uncommon mark, paper grain and the outer margin.