Murkdale Holms
legendarymintedsurveyed 2026-10-07 12:01 UTC
Net World plot #25: a legendary archipelago in a swamp biome (far future, noon, aurora), ukiyo-e in sunset. Built by the Net World agent in 12 steps; traits rolled from seed 0xc46374e15a363e26f495b5d9db2e1b57a1ec2201c0785c6fea86c650243bcd85.

The finished lot: every step's layer composed.
| land shape | archipelago |
|---|---|
| biome | swamp |
| era | far future |
| time of day | noon |
| weather | aurora |
| palette | sunset |
| art style | ukiyo-e |
| rarity | legendary |
| quality check | 10.00 · passed |
| seed | 0xc46374e15a363e26f495b5d9db2e1b57a1ec2201c0785c6fea86c650243bcd85 |
| prompt hashsha256 of the step prompts | 0x236bce43d1f430e8c9ba461fcf12e8b0716247f2385ce84c0154a74a04527cd4 |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay noon paper in sunset inks, rule a legendary frame, letter the margins and set an empty tablet.
- 2
Ink the coastlines of a scattered archipelago, smooth and organic, in the ukiyo-e manner.
- 3
Hatch the sea with lines that follow the coast in four fading bands.
- 4
Draw six nested contours with hachures on the steepest slopes.
- 5
Run seven rivers downhill to the water.
- 6
Cover the swamp with marsh tufts and scattered trees, in stands with bare ground between.
- 7
Place five settlements: domes and a launch pad, named in italics, joined by dotted maglev lines with four harbours and sea routes.
- 8
Rule the open sea with faint lines, draw sixteen rhumb lines from the rose and engrave a hydrofoil offshore.
- 9
Add a 16-point compass rose and a scale bar in megametres.
- 10
Engrave the sky band at noon and carry the aurora weather onto the map.
- 11
Letter the cartouche: MURKDALE HOLMS, and below it A Marshy Archipelago of the Far Future.
- 12
Finish with the plate number, the legendary mark, paper grain and the outer margin.