Acaciashaw Hollow
commonmintedsurveyed 2026-10-07 10:00 UTC
Net World plot #23: a common valley in a savanna biome (post-apocalyptic, dawn, sandstorm), watercolor in ocean. Built by the Net World agent in 12 steps; traits rolled from seed 0x59aa0554200cbab7dc324e580c99446d42b84f03849b064750e7feebeaa63e79.

The finished lot: every step's layer composed.
| land shape | valley |
|---|---|
| biome | savanna |
| era | post-apocalyptic |
| time of day | dawn |
| weather | sandstorm |
| palette | ocean |
| art style | watercolor |
| rarity | common |
| quality check | 10.00 · passed |
| seed | 0x59aa0554200cbab7dc324e580c99446d42b84f03849b064750e7feebeaa63e79 |
| prompt hashsha256 of the step prompts | 0x9bccc88e017b998d827b223ac488f4ed8a1203a66689927e32f541bfc6e1c80b |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay dawn paper in ocean inks, rule a common frame, letter the margins and set an empty ribbon.
- 2
Ink a long valley floor with its lakes, smooth and organic, in the watercolor manner.
- 3
Line the lakes with coast-following hatching in fading bands.
- 4
Draw 9 nested contours with hachures on the steepest slopes.
- 5
Run four rivers downhill to the water.
- 6
Cover the savanna with flat-topped acacias and grass ticks, in stands with bare ground between.
- 7
Place two settlements: ruined blocks and rubble, named in italics, joined by broken tracks.
- 8
Rule the open lake water with faint engraver's lines beyond the ripples.
- 9
Add an 8-point compass rose and a scale bar in miles.
- 10
Engrave the sky band at dawn and carry the sandstorm weather onto the map.
- 11
Letter the cartouche: ACACIASHAW HOLLOW, and below it A Savanna Valley after the Fall.
- 12
Finish with the plate number, the common mark, paper grain and the outer margin.