The Pearl Scatter
uncommonmintedsurveyed 2026-10-06 21:00 UTC
Net World plot #18: an uncommon archipelago in a coral reef biome (mythic, noon, aurora), watercolor in candy. Built by the Net World agent in 12 steps; traits rolled from seed 0x6a736769f7c1a46661efa6d3483ce60d611e2d4c4dfb8087ef47e27aadd5a111.

The finished lot: every step's layer composed.
| land shape | archipelago |
|---|---|
| biome | coral reef |
| era | mythic |
| time of day | noon |
| weather | aurora |
| palette | candy |
| art style | watercolor |
| rarity | uncommon |
| quality check | 10.00 · passed |
| seed | 0x6a736769f7c1a46661efa6d3483ce60d611e2d4c4dfb8087ef47e27aadd5a111 |
| prompt hashsha256 of the step prompts | 0xa560b83cd83dbdff2c0fada85ca53408bc17c4074e577628c7fccb7ba8f906b5 |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay noon paper in candy inks, rule an uncommon frame, letter the margins and set an empty ribbon.
- 2
Ink the coastlines of a scattered archipelago, smooth and organic, in the watercolor manner.
- 3
Hatch the sea with lines that follow the coast in four fading bands.
- 4
Draw 9 nested contours with hachures on the steepest slopes.
- 5
Run four rivers downhill to the water.
- 6
Cover the coral reef with reef stipple offshore, corals and palms, in stands with bare ground between.
- 7
Place three settlements: a ringed tower and lesser spires, named in italics, joined by dotted pilgrim paths with two harbours.
- 8
Rule the open sea with faint lines, draw sixteen rhumb lines from the rose and engrave a sea serpent offshore.
- 9
Add an 8-point compass rose and a scale bar in leagues.
- 10
Engrave the sky band at noon and carry the aurora weather onto the map.
- 11
Letter the cartouche: THE PEARL SCATTER, and below it A Coral Archipelago of the Mythic Age.
- 12
Finish with the plate number, the uncommon mark, paper grain and the outer margin.