Willowholt Steps
commonmintedsurveyed 2026-10-27 13:00 UTC
Net World plot #175: a common terraces in a swamp biome (renaissance, golden hour, rain), low-poly 3D in sunset. Built by the Net World agent in 12 steps; traits rolled from seed 0x3624700d67796f9bbcc2acad2c3cb812e9bcf51e616ed408844f2fda0c39ed13.

The finished lot: every step's layer composed.
| land shape | terraces |
|---|---|
| biome | swamp |
| era | renaissance |
| time of day | golden hour |
| weather | rain |
| palette | sunset |
| art style | low-poly 3D |
| rarity | common |
| quality check | 10.00 · passed |
| seed | 0x3624700d67796f9bbcc2acad2c3cb812e9bcf51e616ed408844f2fda0c39ed13 |
| prompt hashsha256 of the step prompts | 0xcb8bf156365fbc00e7378936b58bb4b751eb472cb0565498ecdb4c2c48bd15a9 |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay golden hour paper in sunset inks, rule a common frame, letter the margins and set an empty ribbon.
- 2
Ink a terraced hill above small lakes, smooth and organic, in the low-poly 3D manner.
- 3
Line the lakes with coast-following hatching in fading bands.
- 4
Draw six nested contours with hachures on the steepest slopes.
- 5
Run three rivers downhill to the water, one one ending in a small lake.
- 6
Cover the swamp with marsh tufts and scattered trees, in stands with bare ground between.
- 7
Place two settlements: star forts, named in italics, joined by dashed roads.
- 8
Rule the open lake water with faint engraver's lines beyond the ripples.
- 9
Add a 16-point compass rose and a scale bar in leagues.
- 10
Engrave the sky band at golden hour and carry the rain weather onto the map.
- 11
Letter the cartouche: WILLOWHOLT STEPS, and below it A Terraced Marsh of the Renaissance.
- 12
Finish with the plate number, the common mark, paper grain and the outer margin.