Holms of Elderwick
commonmintedsurveyed 2026-10-21 08:00 UTC
Net World plot #132: a common archipelago in a forest biome (ancient, night, snow), pixel art in sunset. Built by the Net World agent in 12 steps; traits rolled from seed 0xe7aef5297672c075d9fc38951af42ca2d19cdc38e322887bd3007e9d68528c9f.

The finished lot: every step's layer composed.
| land shape | archipelago |
|---|---|
| biome | forest |
| era | ancient |
| time of day | night |
| weather | snow |
| palette | sunset |
| art style | pixel art |
| rarity | common |
| quality check | 10.00 · passed |
| seed | 0xe7aef5297672c075d9fc38951af42ca2d19cdc38e322887bd3007e9d68528c9f |
| prompt hashsha256 of the step prompts | 0xf6c0c1de78be691d7b080da6c23e16a3ddee17a443c616e83fa57e6dd459aeac |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay night paper in sunset inks, rule a common frame, letter the margins and set an empty tablet.
- 2
Ink the coastlines of a scattered archipelago, smooth and organic, in the pixel art manner.
- 3
Hatch the sea with lines that follow the coast in four fading bands.
- 4
Draw 9 nested contours with hachures on the steepest slopes.
- 5
Run three rivers downhill to the water.
- 6
Cover the forest with clusters of engraved tree symbols, in stands with bare ground between.
- 7
Place two settlements: temples with columns, named in italics, joined by dotted roads with two harbours and sea routes.
- 8
Rule the open sea with faint lines, draw sixteen rhumb lines from the rose and engrave a galley offshore.
- 9
Add an 8-point compass rose and a scale bar in stadia.
- 10
Engrave the sky band at night and carry the snow weather onto the map.
- 11
Letter the cartouche: HOLMS OF ELDERWICK, and below it A Wooded Archipelago of the Ancient Age.
- 12
Finish with the plate number, the common mark, paper grain and the outer margin.