The Shallow Reach
commonmintedsurveyed 2026-10-20 21:59 UTC
Net World plot #123: a common peninsula in a coral reef biome (far future, noon, storm), watercolor in autumn. Built by the Net World agent in 12 steps; traits rolled from seed 0x7c82e24d08c6ec82f0e8b0f2649cad9c56ebec2cfa6be433b51c89b82dbbd73e.

The finished lot: every step's layer composed.
| land shape | peninsula |
|---|---|
| biome | coral reef |
| era | far future |
| time of day | noon |
| weather | storm |
| palette | autumn |
| art style | watercolor |
| rarity | common |
| quality check | 10.00 · passed |
| seed | 0x7c82e24d08c6ec82f0e8b0f2649cad9c56ebec2cfa6be433b51c89b82dbbd73e |
| prompt hashsha256 of the step prompts | 0x11653f79d91fa1f26830343a154a9fa92112292a3d3de898c0a84370c49727a1 |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay noon paper in autumn inks, rule a common frame, letter the margins and set an empty tablet.
- 2
Ink a peninsula reaching in from the edge of the plate, smooth and organic, in the watercolor manner.
- 3
Hatch the sea with lines that follow the coast in four fading bands.
- 4
Draw 9 nested contours with hachures on the steepest slopes.
- 5
Run three rivers downhill to the water.
- 6
Cover the coral reef with reef stipple offshore, corals and palms, in stands with bare ground between.
- 7
Place two settlements: domes and a launch pad, named in italics, joined by dotted maglev lines with two harbours.
- 8
Rule the open sea with faint lines, draw sixteen rhumb lines from the rose and engrave a hydrofoil offshore.
- 9
Add an 8-point compass rose and a scale bar in megametres.
- 10
Engrave the sky band at noon and carry the storm weather onto the map.
- 11
Letter the cartouche: THE SHALLOW REACH, and below it A Coral Peninsula of the Far Future.
- 12
Finish with the plate number, the common mark, paper grain and the outer margin.