Oracle Cay
raremintedsurveyed 2026-10-20 13:00 UTC
Net World plot #119: a rare island in a crystal caves biome (ancient, dawn, sandstorm), oil painting in candy. Built by the Net World agent in 12 steps; traits rolled from seed 0x800195368d45c62234421af4853655fc1649590f1a1f565639e101889290a36c.

The finished lot: every step's layer composed.
| land shape | island |
|---|---|
| biome | crystal caves |
| era | ancient |
| time of day | dawn |
| weather | sandstorm |
| palette | candy |
| art style | oil painting |
| rarity | rare |
| quality check | 10.00 · passed |
| seed | 0x800195368d45c62234421af4853655fc1649590f1a1f565639e101889290a36c |
| prompt hashsha256 of the step prompts | 0x3e0165b18e65fc8e398ea62690878d93144d867edf1d7cbb22665611413c5b2b |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay dawn paper in candy inks, rule a rare frame, letter the margins and set an empty ribbon.
- 2
Ink the coastline of a single island, smooth and organic, in the oil painting manner.
- 3
Hatch the sea with lines that follow the coast in four fading bands.
- 4
Draw six nested contours with hachures on the steepest slopes.
- 5
Run five rivers downhill to the water.
- 6
Cover the crystal caves with angular crystal clusters and cave mouths, in stands with bare ground between.
- 7
Place three settlements: temples with columns, named in italics, joined by dotted roads with two harbours.
- 8
Rule the open sea with faint lines, draw sixteen rhumb lines from the rose and engrave a galley offshore.
- 9
Add a 16-point compass rose and a scale bar in stadia.
- 10
Engrave the sky band at dawn and carry the sandstorm weather onto the map.
- 11
Letter the cartouche: ORACLE CAY, and below it A Crystal Island of the Ancient Age.
- 12
Finish with the plate number, the rare mark, paper grain and the outer margin.