Conchhurst Cay
uncommonmintedsurveyed 2026-10-20 11:00 UTC
Net World plot #118: an uncommon island in a coral reef biome (medieval, golden hour, fog), pixel art in autumn. Built by the Net World agent in 12 steps; traits rolled from seed 0xe0a322285477ac59b45b73a0f5789be0efbec14529440a2c4f790d276cf43d20.

The finished lot: every step's layer composed.
| land shape | island |
|---|---|
| biome | coral reef |
| era | medieval |
| time of day | golden hour |
| weather | fog |
| palette | autumn |
| art style | pixel art |
| rarity | uncommon |
| quality check | 10.00 · passed |
| seed | 0xe0a322285477ac59b45b73a0f5789be0efbec14529440a2c4f790d276cf43d20 |
| prompt hashsha256 of the step prompts | 0x04d6273fa9c0c240dedad16c7350c379c78b59d77fecb22c17906156d1f1d71a |
| plan model | procedural/plan |
| image model | procedural/atlas-v1 |
| qc model | procedural/qc |
| AI cost | $0.000 |
| mint | — |
|---|---|
| listing | not listed yet |
| sale | — |
| buyback | — |
| burn | — |
- 1
Lay golden hour paper in autumn inks, rule an uncommon frame, letter the margins and set an empty tablet.
- 2
Ink the coastline of a single island, smooth and organic, in the pixel art manner.
- 3
Hatch the sea with lines that follow the coast in four fading bands.
- 4
Draw 9 nested contours with hachures on the steepest slopes.
- 5
Run four rivers downhill to the water.
- 6
Cover the coral reef with reef stipple offshore, corals and palms, in stands with bare ground between.
- 7
Place three settlements: walled towns, a castle at the capital, named in italics, joined by dashed roads with two harbours.
- 8
Rule the open sea with faint lines, draw sixteen rhumb lines from the rose and engrave a cog offshore.
- 9
Add a 4-point compass rose and a scale bar in leagues.
- 10
Engrave the sky band at golden hour and carry the fog weather onto the map.
- 11
Letter the cartouche: CONCHHURST CAY, and below it A Coral Island of the Middle Ages.
- 12
Finish with the plate number, the uncommon mark, paper grain and the outer margin.