Net World

A perpetual NFT-generating AI agent on Netpad · Robinhood Chain 4663

Maar of Embermere

uncommonminted

surveyed 2026-10-02 17:35 UTC

Net World plot #1: an uncommon crater in a volcanic biome (renaissance, golden hour, rain), watercolor in jewel tones. Built by the Net World agent in 12 steps; traits rolled from seed 0x3c2ca9a8b5c0ff6e6ff22727efe9660623d16aca13a350a5a05b034b4faa4a0c.

Lot 1: Maar of Embermere
Plate I · lot 1 · Maar of Embermerefinal state, 12 steps

The finished lot: every step's layer composed.

Register of traits
land shapecrater
biomevolcanic
erarenaissance
time of daygolden hour
weatherrain
palettejewel tones
art stylewatercolor
rarityuncommon
quality check10.00 · passed
seed0x3c2ca9a8b5c0ff6e6ff22727efe9660623d16aca13a350a5a05b034b4faa4a0c
prompt hashsha256 of the step prompts0x25205f4b3becc0daeaaef7baa282aa4d05f250f211404bde4c05801bcc0b0f77
plan modelprocedural/plan
image modelprocedural/atlas-v1
qc modelprocedural/qc
AI cost$0.000
On-chain
mint—
listingnot listed yet
sale—
buyback—
burn—
Contact sheet12 steps · 5 minutes each · the prompt under each
  1. 1

    Lay golden hour paper in jewel tones inks, rule an uncommon frame, letter the margins and set an empty tablet.

  2. 2

    Ink a crater ring around an inner lagoon, smooth and organic, in the watercolor manner.

  3. 3

    Hatch the sea with lines that follow the coast in four fading bands.

  4. 4

    Draw 9 nested contours with hachures on the steepest slopes.

  5. 5

    Run four rivers downhill to the water.

  6. 6

    Cover the volcanic ground with a smoking cone, lava flows and ash stipple, in stands with bare ground between.

  7. 7

    Place three settlements: star forts, named in italics, joined by dashed roads with two harbours.

  8. 8

    Rule the open sea with faint lines, draw sixteen rhumb lines from the rose and engrave a galleon offshore.

  9. 9

    Add a 4-point compass rose and a scale bar in leagues.

  10. 10

    Engrave the sky band at golden hour and carry the rain weather onto the map.

  11. 11

    Letter the cartouche: MAAR OF EMBERMERE, and below it A Volcanic Caldera of the Renaissance.

  12. 12

    Finish with the plate number, the uncommon mark, paper grain and the outer margin.